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# Copyright (c) 2024 NVIDIA CORPORATION.
# Licensed under the MIT license.
import os
import pathlib
import subprocess
from torch.utils import cpp_extension
# Setting this param to a list has a problem of generating different
# compilation commands (with diferent order of architectures) and
# leading to recompilation of fused kernels. Set it to empty string
# to avoid recompilation and assign arch flags explicity in
# extra_cuda_cflags below
os.environ["TORCH_CUDA_ARCH_LIST"] = ""
def load():
# Check if cuda 11 is installed for compute capability 8.0
cc_flag = []
_, bare_metal_major, _ = _get_cuda_bare_metal_version(
cpp_extension.CUDA_HOME)
if int(bare_metal_major) >= 11:
cc_flag.append('-gencode')
cc_flag.append('arch=compute_80,code=sm_80')
# Build path
srcpath = pathlib.Path(__file__).parent.absolute()
buildpath = srcpath / 'build'
_create_build_dir(buildpath)
# Helper function to build the kernels.
def _cpp_extention_load_helper(name, sources, extra_cuda_flags):
return cpp_extension.load(
name=name,
sources=sources,
build_directory=buildpath,
extra_cflags=['-O3',],
extra_cuda_cflags=['-O3',
'-gencode', 'arch=compute_70,code=sm_70',
'--use_fast_math'] + extra_cuda_flags + cc_flag,
verbose=True
)
extra_cuda_flags = ['-U__CUDA_NO_HALF_OPERATORS__',
'-U__CUDA_NO_HALF_CONVERSIONS__',
'--expt-relaxed-constexpr',
'--expt-extended-lambda']
sources=[srcpath / 'anti_alias_activation.cpp',
srcpath / 'anti_alias_activation_cuda.cu']
anti_alias_activation_cuda = _cpp_extention_load_helper(
"anti_alias_activation_cuda", sources, extra_cuda_flags)
def _get_cuda_bare_metal_version(cuda_dir):
raw_output = subprocess.check_output([cuda_dir + "/bin/nvcc", "-V"],
universal_newlines=True)
output = raw_output.split()
release_idx = output.index("release") + 1
release = output[release_idx].split(".")
bare_metal_major = release[0]
bare_metal_minor = release[1][0]
return raw_output, bare_metal_major, bare_metal_minor
def _create_build_dir(buildpath):
try:
os.mkdir(buildpath)
except OSError:
if not os.path.isdir(buildpath):
print(f"Creation of the build directory {buildpath} failed")